Printed
Computer Graphics with OpenGL 4ed
1 A Survey of Computer Graphics 25
2 Computer Graphics Hardware 33
3 Computer Graphics Software 59
4 Graphics Output Primitives 75
5 Attribute of Graphics Primitives 129
6 Implementation Algorithms for Graphics
Primitives and Attributes 161
7 Two Dimensional Geometric Transformations 219
8 Two Dimensional Viewing 2557
9 Three Dimensional Geometric Transformations 303
10 Three Dimensional Viewing 331
11 Hierarchical Modeling 383
12 Computer Animation 393
13 Three Dimensional Object Representations 417
14 Spline Representations 435
15 Other Three Dimensional Object Representations491
16 Visible Surface Detection Methods 503
17 Illumination Models and Surface Rendering
Methods 531
18 Texturing and Surface Detail Methods 579
19 Color Models and Color Applications 603
20 Interactive Input Methods and Graphical User
Interfaces 623
21 Global Illumination 663
22 Programmable Shaders 689
23 Algorithmic Modeling 719
24 Visualization of Data Sets 749
Tidak tersedia versi lain